Creating a New Shape by Combining Mimic Objects

You can create a new shape on a Mimic by combining the polylines of multiple Mimic objects. For example, you can create a new shape by combining the polylines of a rectangle and a circle. The new shape can then be edited in the same way as any other Mimic object.

There are 2 methods that control how a combined polygon is filled:

The Fill Mode is mainly used when combining shapes and is also used internally when importing Third Party graphics such as SVG files. However, the same methodology is used when determining the fill for a complex polyline that you have drawn manually—the areas between the lines will be 'filled' or left 'open' according to the Fill Mode setting and the number of lines that are crossed by the 'ray'.

To define the fill mode and combine multiple objects on a Mimic:

  1. Display the relevant Mimic in Design mode (see Displaying a Mimic).
  2. Select the objects that you want to combine by either:
    • Holding down a Ctrl key and left-clicking on each shape

    Or:

    • Positioning the cursor on an empty area of the Mimic, then with the left-hand mouse button pressed down, drag the cursor so that it draws a selection box over the objects you want to select. Release the mouse button to select the objects in the selection box.

  3. Right-click to display a context sensitive menu, then select the Combine Polylines option.
    The shapes are combined into a single shape. By default, the shape uses the Even-Odd Fill Mode.
  4. Right-click to display a context sensitive menu, then select the Properties option to display the Multiple Selection Properties window.
  5. On the General tab of the Multiple Selection Properties window, use the Fill Mode combo box to select Even-Odd or Non-Zero as required.
  6. Close the Multiple Selection Properties window.
  7. Select the objects to be included in the shape again (see step 2).

When you combine shapes, the resulting shape will use the Fill properties of the uppermost object in the selection (the object that is 'top' in the z order, that is, is layered above the other objects or was created before the other objects).


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