Expressions for PickType and PickParam Animations

Mimic objects have PickType and PickParam properties that you can use to create pick action animations:

When you are creating expressions for the PickType and PickParam, you will need to use the following numbers and parameter formats:

Number for PickType Expression PickParam

0

None

1

Pick Action Menu. Uses standard ViewX reference, for example,
SCX:////CPointAlgManual/Group.Point.

For information on using pick action menu animations with buttons, see Button Animations.

For information on using pick action menu animations with other types of Mimic objects, see:

Animating an Object to Provide Access to a Pick Action Menu

Or:

Animating an Object to Provide Access to Selected Actions Only.

3

Hyperlink. Uses standard ViewX reference or a link, for example, http://www.google.com (see Animating an Object to act as a Hyperlink). The target display replaces the existing Mimic.

4

Hyperlink—the target is shown in an inset window (see Animating an Object to act as a Hyperlink).

5

Method (control action)—see Animating an Object to Perform a Specific Action.

7

Custom Menu. For internal use only. Do not use in your animations.

8

Registry—see Animating an Object to Write a Value to the Registry.

10

Hyperlink—the target is shown in a new full size window (see Animating an Object to act as a Hyperlink).

11

Hyperlink—the hyperlink is on an inset Mimic and when selected, its target is shown in a new, resized inset window (see Animating an Object to act as a Hyperlink)

14

ViewX command—the Mimic object triggers a ViewX command when it is selected (see Animating an Object to Trigger a ViewX Command).

15

Hyperlink—the target is shown in an inset window that is relative to the parent window (see Animating an Object to act as a Hyperlink).

16

System command—the Mimic object triggers a Windows system command when it is selected (see Animating an Object to Trigger a System Command).

17

Execute a code fragment of a script (see Animating an Object to Execute a Script).

18

Separator. For internal use only. Do not use in your animations.

19

Call a specific function in a script (see Animating an Object to Execute a Script).

20

Execute a code fragment on the top-level Mimic (see Animating an Object to Execute a Script).

If you use a PickParam animation with a custom menu, the animation will apply to the first menu option in the menu.

Further Information

Button Animations

PickComment Animations.


Disclaimer

ClearSCADA 2017 R3